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    A smartphone screen displaying a mobile chat interface alongside prompts to purchase virtual currency.
    A smartphone screen displaying a mobile chat interface alongside prompts to purchase virtual currency.
    Financial & Investor

    Once's Pivot to Chat: A Confession of Abandoning Dating for Monetization

    ByDII Financial Intelligence Desk··5 min read

    Key Points

    • •Dating Group acquired the online dating platform Once in 2021 for up to 18 million US dollars.
    • •Once has pivoted away from matchmaking to rebrand as a chat app that relies on in-app currency called Gems for messaging.
    • •Once holds a 1.2 out of 5 rating on Trustpilot, with 85 per cent of nearly 2,000 reviews giving one star.
    • •Subscribers on Once must spend additional Gems currency to message user profiles that Once classifies as popular.

    Once raised $18M in 2021 selling investors on its signature proposition: one curated match per day, quality over swiping chaos. Three years later, the company's own website no longer calls itself a dating app. This isn't a rebrand—it's a confession that Once has abandoned dating altogether in favour of a monetisation model that depends on users never actually meeting.

    The platform now bills Once as an 'Iconic Chat App' where users hunt for their 'Perfect Chat Partner'. A recent recruitment post went further still, describing the platform as a 'chatting app and creators platform'. The dating bit? Conspicuously absent.

    Person using dating app on mobile phone
    Person using dating app on mobile phone

    From One Match a Day to Coins Per Conversation

    The mechanics tell the story. Once now operates on a dual-extraction model: subscriptions plus an in-app currency called Gems. Users burn Gems to send messages and access features. Critically, even paying subscribers must spend Gems to message profiles Once designates as 'popular'—a designation the company controls entirely.

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    This mirrors free-to-pay gaming mechanics, not dating app conventions. Paying members of Hinge, Tinder Platinum, or Bumble Premium expect full feature access. Once has imported the mobile gaming playbook wholesale: create artificial scarcity, then sell the currency to overcome it. The model works brilliantly for Candy Crush. For a service where the stated goal is facilitating real-world relationships, it's poison.

    The user response has been predictably brutal. Once currently holds a 1.2 out of 5 rating on Trustpilot, with 85% of nearly 2,000 reviews awarding one star. The complaints cluster around cost and perceived manipulation. Multiple reviewers allege that profiles appear fake, automated, or deliberately engineered to extract Gem purchases—claims Once denies, stating it does not use fake or AI-generated profiles.

    Without independent verification, those allegations remain user perception rather than established fact. But perception matters, particularly when it's this consistent and this angry.

    When Engagement Becomes the Enemy of Outcomes

    The distinction is very clear. If users want to chat, they should go to a chatty app or an AI companion app. Once has become a chatty app. If users want to date IRL, go to a dating app.

    Mark Brooks, industry consultant and founder of Courtland Brooks, doesn't mince words. But it's worth spelling out the implications. Dating apps face a fundamental business model tension: they generate revenue from ongoing usage, but deliver value by facilitating departures. The member who meets someone in week two and deletes the app is a product success and a revenue failure.

    Once has solved it differently: by eliminating the tension altogether. If you're not actually trying to get users off the platform, you can optimise entirely for time-on-app and transaction frequency. Gems per conversation. Messages per session. The metrics beloved by engagement-focused social platforms, transposed directly onto what was once a dating product.

    Mobile phone displaying chat conversation interface
    Mobile phone displaying chat conversation interface

    Dating Group's 2021 acquisition valued Once at up to $18M based on its quality-focused positioning. Either that model failed commercially—a distinct possibility given the capital intensity of curated matching at scale—or new ownership determined that chat-and-currency would deliver better unit economics. The company has not disclosed financial performance since acquisition, so the success of the pivot remains opaque to outsiders.

    What's visible is the product itself, which now resembles a creator-tipping platform more than the service that originally attracted investment.

    The Broader Pattern Operators Should Fear

    Once isn't alone in drifting toward engagement-maximising features that delay real-world meetings. Bumble (BMBL) added Compliments as a paid icebreaker feature—more transactions, more time in-app before actual conversation. Tinder introduced Super Likes and Boosts years ago, effectively monetising impatience. Match Group (MTCH) has experimented with video chat features across properties, ostensibly for safety but conveniently keeping members on-platform.

    The difference is degree, not kind. Those features still operate within products structurally designed to facilitate meeting. Once has crossed into different territory entirely: a platform where dating is incidental to chatting, and chatting exists to sell currency. The rebrand to 'chat app' makes that official.

    Dating apps succeed when users leave. Chat apps succeed when they don't. Once has chosen its side, and it's not the one users signed up for.
    Person holding smartphone with disappointed expression
    Person holding smartphone with disappointed expression

    This trajectory should concern every operator tracking engagement as a north-star metric without equally rigorous measurement of outcomes—actual dates, relationships formed, successful exits. Optimising for the former without the latter produces platforms that feel productive but deliver nothing. Members eventually notice. Trustpilot scores and App Store ratings become investor problems.

    And when the entire industry trends this direction simultaneously, it creates the conditions for platform fatigue and category-level distrust.

    Dating Group now owns a product that's abandoned its founding promise entirely. Whether that decision proves commercially successful will depend on metrics the company doesn't publish. What's already clear is that Once is no longer in the dating business. It's in the business of selling Gems to people who thought they were there to date.

    Key Takeaways

    • •Dating app operators that prioritise in-app engagement and transaction frequency over real-world relationship outcomes risk severe brand erosion and category distrust.
    • •Investors and compliance teams should scrutinise dual-monetisation strategies where platforms layer virtual currency systems over recurring subscription fees.

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    DII Financial Intelligence Desk

    Financial Intelligence Desk

    The DII Financial Intelligence Desk covers earnings, valuations, funding and the financial performance of the global online dating industry.

    More articles by DII Financial Intelligence Desk

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